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LOCKED 7/11/2012 2:35:50 PM, Old PRE-ALPHA topic


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111 months ago by
agp1183

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Here is a ship I'm sort of making as I go along, it is supposed to be a scout/interceptor type ship. Possibly ISF...

The red cylinders are the mount points, chrome cones are the thrusters, and right now it is at 7546 triangles.

Let me know what you think!

http://smg.photobucket.com/albums/v373/agp1183/Miner%20Wars/
 

conceptship1.jpg

 

conceptship2.jpg

 

conceptship3.jpg

 

conceptship4.jpg

 

conceptship5.jpg

 

conceptship6.jpg

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111 months ago by
muggsbud
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cool i like this.


alot.
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111 months ago by
MemoryThief
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Looks like the B2 bomber of Space... Neat design, a little low poly. You can get away with more detail I bet ;D
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111 months ago by
Chebar

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very cool, i like the design. You could add some greeble to it. You could take this model to the 12,000 triangle range. Great job on the renders. I can't wait to see more.
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111 months ago by
agp1183

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I have added some armor plating and added a rear hatch/ramp, now it is at 10846 triangles.


Still need to add a seat, anything else I should add?
 

concept21.jpg

 

concept22.jpg

 

concept23.jpg

 

concept24.jpg

 

concept25.jpg

 

concept26.jpg

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111 months ago by
ComHam

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Nice F117/SR-71 vibe you've got going there
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111 months ago by
Chebar

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this is look good, do you mind share the file for a closer look.
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111 months ago by
agp1183

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ok here it is
 

conceptship1.obj

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111 months ago by
Nomad

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I love it, very cool :) Reminds me of stealth bomber/pelican (from Halo)
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111 months ago by
Chebar

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I had a look at your model and while I wait to hear from the boss, there are a few hiding faces that you can delete. Also I would make this all into one object. Do you have plans to texture this?
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111 months ago by
agp1183

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I can texture it if you want me to .
If there is anything that needs to be changed first let me know.
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111 months ago by
agp1183

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Unwrapping is going smoothly, but I ditched the armor plating for now, going to import it into zbrush to add detail...

Also, do you want the thrusters and sockets as separate objects/elements?
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111 months ago by
Chebar

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i would make everything on object. I can't wait to see this all textured up.
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LOCKED 7/11/2012 2:35:50 PM, Old PRE-ALPHA topic
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